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Batman x Spyscape Immersive Interactive Experience New York City

Mona Kim Projects

SAVE SUBMISSION
Bronze
RECEPTION of a high-tech underworld organization, Leviathan. Designed to resemble an art gallery, with Leviathan logo-shaped ceiling light, blinding-white walls that play videos of techno-ashram-inspired talking heads giving testimonials, and central sculpture, Murmurtron, which is designed with real surveillance mirrors. When visitors are close to it, they hear subliminal evil “murmurs” - Rob Baker Ashton for Mona Kim Projects
SECURITY TUNNEL, a 30-meter long typographic maze of subliminal cult-like messaging to lure the visitors into an unsuspected destination,  immersing them in a New-Age-inspired music with persuasive voices that falsely deliver optimism and positivity. - Rob Baker Ashton for Mona Kim Projects
RECEPTION evacuation alert.  The entire room turns red. - Rob Baker Ashton for Mona Kim Projects
RECEPTION of a high-tech underworld organization, Leviathan. Designed to resemble an art gallery, with Leviathan logo-shaped ceiling light, blinding-white walls that play videos of techno-ashram-inspired talking heads giving testimonials, and central sculpture, Murmurtron, which is designed with real surveillance mirrors. When visitors are close to it, they hear subliminal evil “murmurs” - Rob Baker Ashton for Mona Kim Projects

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Comments
Innovation
Functionality
Creativity
Eco-Social Impact
Total
JURY VOTES
Exhibition
7.08
6.75
7.11
5.47
6.6
Haijie Hu
Haijie Hu Cofounder and Creative Director at VAVE Studio
quit a good example for narrative e...
8.3
7.55
7.74
6.26
7.46
Mijail Gutierrez
Mijail Gutierrez Principal and Design Director at Perkins and Will
5
5
5
5
5
Geoffrey Timmer
Geoffrey Timmer Creative director at Colliers
6
6.5
6
5.8
6.08
Christophe Penasse
Christophe Penasse Cofounder at Masquespacio
8.24
7.14
7.44
4.26
6.77
Hongchao Wang
Hongchao Wang Creative Director and Cofounder at Benwu Studio
8.11
7.13
7.21
5.41
6.97
Kim Tchai
Kim Tchai Founder and CEO at Tchai International
7.57
6.79
6.9
5.85
6.78
Raquel Machado
Raquel Machado Senior Design Associate at M Moser Associates
Super immersive and with great stor...
8
8
8
5
7.25
Miriam Zuurbier
Miriam Zuurbier Associate Partner and Creative Director at TANK
7
7.5
7
5
6.63
Güray Oskay
Güray Oskay Director of Architectural Design at ATÖLYE
5
7
7.5
5
6.13
Madhubala Ayyamperumal
Madhubala Ayyamperumal Design Experience Leader at Gensler
Loved the use of lights and sound....
7.43
6.31
7.91
5.83
6.87
Rosha Ehsan
Rosha Ehsan Head of Design at Gastronomica Middle East
7
6
7
6
6.5
Elliot March
Elliot March Cofounder at MAWD
6.35
6.37
6.72
5.52
6.24
Kamna Malik
Kamna Malik Design Curator & Content Strategist at Kamna Malik
Very immersive and cool...
8
6.5
8
6.2
7.18
Client
Spyscape, Warner Bros. & DC
Floor area
900 ㎡
Completion
2022
Social Media
Instagram Linkedin
Concept, Executive Creative Direction & Experience Design
Creative Direction: Exhibition Design & Immersive Media
Art Direction & Graphic Design
Sound Design
Electroacoustics
Lighting Design
Scenic Build & Fabrication
Production Management
Content Research
App Visualisation, UX & UI Design
App Sound Production

Innovation:
A new genre of museum experience where visitors enter a story world and embark on a mission-focused adventure in an immersive media-driven physical environment. It seamlessly interacts with cutting edge real-time app with AI technology. It’s a new model that combines gamification with artefacts to create a new experience that gives agency to the visitors through role-play. 

Creativity:
For secret agent role-play to be successful, experience and physical environment needed to credibly manifest an HQ of a high-tech underworld organization, Leviathan. Thus, putting the visitors in “suspension of disbelief” via carefully orchestrated spaces and experience was essential. To accomplish this, we drew inspiration from contemporary art and theater, and their approach to light, sound, media, and sculptural elements. They were choreographed to control visitors’ emotions as they journeyed through the HQ and its inner workings. 

For impactful entry experience, we created a typographic maze of cult-like messaging in SECURITY TUNNEL to lure visitors into unsuspected destination, immersing them in New-Age-inspired music with persuasive voices that falsely deliver optimism and positivity. For Leviathan’s RECEPTION, we assimilated it to an art gallery, with its corporate logo-shaped ceiling light, and blinding-white walls playing videos of techno-ashram-inspired talking heads giving testimonials. On strangely sees only the back of heads. 

Central sculpture, Murmurtron, is made with real surveillance mirrors. When visitors are close to it, they hear subliminal evil “murmurs.” To transplant visitors from public to private face of Leviathan, we immersed them in a media environment, THE PORTAL, that “unlocks the walls” to high-security COMMAND CENTER, using stark floor-to-ceiling B&W projections across 4 walls, with dissonant, frenzied spatialized sound. 

To heighten sense of oppression as visitors infiltrate Leviathan’s COMMAND CENTER, we used regimented spatial composition, lighting as looming element, and pulsating sound design to amplify the scale of space and reenforce dystopian techno-slavery mood. Bold use of B&W throughout created contrasting environments that symbolized public face public (bright white environment) and the dystopic private face (black environments) of Leviathan. 

Functionality:
All spaces were wheel-chair accessible and fire department compliant. 

Sustainability:
To minimize built elements, we worked with bold elements that gave presence to each space without requiring many pieces. The 11 soundscapes also played vital role by simulating experiences that would normally be built as physical element. In THE PORTAL, we chose to engage the entire space through projections rather than built elements. We also used lighting as a sculptural element. For example, in COMMAND CENTER, we discarded our original concept of suspending exploded sculpture, and opted to use lighting as sculpture to convey a sense of dystopia.