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Otherworld

Red Deer

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Designer
Client
The Dream Corp
Floor area
100.00 ㎡
Completion
2019

Otherworld is a project that bridged the gap between Red Deer’s commercial work and art-based installation pieces. It was the Dream Corporation's first permanent space which allowed an opportunity for the practice to contribute to the refinement of their identity as a London-based games arcade in 2019.

The brief for the project was to create a threshold from the physical world into the virtual. The concept we created was developed to alter visitors’ sense of reality, to design a convincing terminal for departure and to challenge traditional typologies. Red Deer orchestrated an interdisciplinary approach to the design, collaborating with a lighting designer, fashion designer and specialist fabricators.

The work of James Turrell and Dan Flavin provided inspiration on how to combine lighting and architecture to physiologically alter our sense of location. It followed that in order to approach the design of a space dedicated to the virtual world we must disrupt the visitors' experience of the physical world. Red Deer chose light to be their main focus as it allowed the practice to explore this breakdown in perception.

A bespoke lighting system of almost 7000 individually addressable LEDs was installed, all controlled and mapped centrally. Neon was replaced with an LED equivalent to ensure colour control. The subtle use of light on the arched ceiling or the overt use of lighting at the bar emphasizes the consideration that went into the placing of each light.